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 [M-A-T] Submachine Universe Development Thread 
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karma portal traveller
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Joined: 04 Feb 2013 22:17
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Dude, you don't need to post all pictures of any changes you notice. Specially here in this thread, which is used for contacting Mateusz.

If you're having doubts, check this: http://submachine.wikia.com/wiki/SubVerse_changelog

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ENIHCAMBUS: State of the Art Scanning!


15 Feb 2017 18:24
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subnet technician
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Joined: 14 Mar 2014 00:19
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Location: Belleview, Florida
So the text reading like a machine would read it is intentional? Interesting.

And I just thought of something. There's the Wisdom Gem Holder from Sub 2 in 859 and WIQ. We have plenty of spare Wisdom Gems in SubVerse. I have 4 remaining after using 2 in 001 and 917. Could we be able to use two on them to unlock some things somewhere?

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Sub10 is a hack-n'-slash game with chainsaws and wonderful women, with a hero on a quest to save the 4th Dynasty confirmed.
Your Sublevel is not high enough to be able to cast "Summon: Subgod" (3223 MP/SP). Your Sublevel must be 102 to cast.


15 Feb 2017 18:30
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karma portal traveller
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ShadowNiL wrote:
And I just thought of something. There's the Wisdom Gem Holder from Sub 2 in 859 and WIQ. We have plenty of spare Wisdom Gems in SubVerse. I have 4 remaining after using 2 in 001 and 917. Could we be able to use two on them to unlock some things somewhere?


Maybe, right now they do nothing, if Mateusz one day decides to make such an update, he would make it noticeable in a way, like putting an engraving in the box, since otherwise nobody could ever notice the change.

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ENIHCAMBUS: State of the Art Scanning!


15 Feb 2017 19:25
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Joined: 20 Nov 2012 18:03
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ENIHCAMBUS wrote:
ShadowNiL wrote:
And I just thought of something. There's the Wisdom Gem Holder from Sub 2 in 859 and WIQ. We have plenty of spare Wisdom Gems in SubVerse. I have 4 remaining after using 2 in 001 and 917. Could we be able to use two on them to unlock some things somewhere?


Maybe, right now they do nothing, if Mateusz one day decides to make such an update, he would make it noticeable in a way, like putting an engraving in the box, since otherwise nobody could ever notice the change.


Now, here's the problem with this.
If you played Submachine 2, you'd probably know to use a gem there.
But - if you haven't - that would be like most illogical puzzle in all subnet.

In my opinion - wisdom gems should be used as a source of energy in places that are clearly labeled as "I need energy to work". energy sockets, batteries, etc.

Hope that clears things up.

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15 Feb 2017 19:45
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subnet technician
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Yeah, it does. I get the design choice and why you would want to avoid repeating the same puzzle.
I made a better list over in the SubVerse thread with everything I could think of.

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Sub10 is a hack-n'-slash game with chainsaws and wonderful women, with a hero on a quest to save the 4th Dynasty confirmed.
Your Sublevel is not high enough to be able to cast "Summon: Subgod" (3223 MP/SP). Your Sublevel must be 102 to cast.


15 Feb 2017 19:49
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Murtaugh's hunter
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heh, I think the most illogical puzzle in Subnet was acidioxide and grate lock puzzles. :roll:

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15 Feb 2017 21:36
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that's not in subnet.
that's submachine 4.

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16 Feb 2017 00:26
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Murtaugh's hunter
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oh so you meant SNEE, not Submachine Network that contains each submachine. :D

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chapter 4: 20/100
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16 Feb 2017 08:24
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of course.

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16 Feb 2017 09:25
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wisdom crystal finder
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Sublevel 105 wrote:
oh so you meant SNEE, not Submachine Network that contains each submachine. :D


Check the title of the thread if you're confused.


16 Feb 2017 16:29
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