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 Submachine 6: the Edge 
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subnet technician
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Joined: 03 Jan 2015 14:04
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Segway.

I have a couple of questions.

1) When you enter the edge you pass through a giant (possibly infinite) wall of stone to the lobby, but when you go down onto the ledge there is void on at least 3 sides. How?

2)Where would you go if you were to put the right id into the machine?

3) Has anyone deciphered how this map has been drawn out?
Image

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26 Feb 2015 23:38
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karma portal traveller
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1) I have a possible explanation:

After you enter the stone wall you go to the right, away from the other side of the wall, a total of five rooms over from the wall. (original mover storage spot + trash room + scanner + Enter ID room + one more after you enter the wrong code)
After being dropped off at the cliffs you can progress left two screens back toward the wall, which would make three screens of void (assuming the wall is one room thick) left.
These three screens of void could be dense enough that you don't see the infinite wall through the darkness.

I can add a picture for a visualization if you want.

2) uh......

3) Just to make sure we're on the same page as far as abbreviations:

sds - tc = Secondary Defense System-Turret Chain
C = Core (?)
i = ?
Lone dot in center of green mass = Root? or Lab?

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Last edited by Apocryphactor on 27 Feb 2015 00:18, edited 1 time in total.



26 Feb 2015 23:55
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karma portal traveller
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I think the dots are the Infection mention in the broken Portal secret.

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27 Feb 2015 00:04
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Yeah, I think so too. But do they represent specific locations, or what?

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27 Feb 2015 00:09
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subnet technician
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Error_3113 wrote:
These three screens of void could be dense enough that you don't see the infinite wall through the darkness.



So, really, it isn't void... Just black fog? It would work too because light can cut it and you can see through it with telescopes.
We may be onto something.

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Everything is broken, somethings we know and some we do not, there are no constants, no one anchor. You travel through the void unknowing of what may lie behind the corner or curve to your left and right, but there is always something waiting.


27 Feb 2015 00:24
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karma portal traveller
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maybe..

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27 Feb 2015 00:48
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explodes
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confirmed by Mateusz in different times:

c = core
i = infestation
sds = subnet defense system
tc = *after I asked turret chain? he said maybe*

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27 Feb 2015 06:11
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Hm...

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27 Feb 2015 12:15
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Now I noticed, if the secondary defense system was turrets, what is was the primary defense system?

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27 Feb 2015 16:21
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Maybe the area around the Core?

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27 Feb 2015 16:48
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