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Joined: 20 Nov 2012 18:03
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Even though that is correct, it WOULD spread awareness about the other games.

so you're saying it would be worth spending time and money creating an android version only for the marketing purposes so the flash games get more exposure?
that's.... not going to work.

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19 Dec 2012 14:00
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MateuszSkutnik wrote:
Quote:
Even though that is correct, it WOULD spread awareness about the other games.

so you're saying it would be worth spending time and money creating an android version only for the marketing purposes so the flash games get more exposure?
that's.... not going to work.

Some do it with success, but I guess it is too much work, not being what you normally do and all. Learning Java for this is probably not worth it... :P


19 Dec 2012 14:02
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azareus wrote:
Some do it with success, but I guess it is too much work, not being what you normally do and all. Learning Java for this is probably not worth it... :P


Wait, with so many flash games going android, I though it used something similar to flash O_o

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19 Dec 2012 15:04
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I still has iSubmachine. :3

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20 Dec 2012 02:08
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Paranormal wrote:
I still has iSubmachine. :3


GIMME GIMME GIMME!

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31 Jan 2013 21:48
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It would take quite a bit of time and effort- the feedback would be a bit of a gamble...:?


01 Feb 2013 09:40
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gee...
I really want to have all submachine games... :(

ISubmachine is still in the middle of the void.

Paranormal wrote:
I still has iSubmachine. :3

master Tigers... do you still have it?

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30 Aug 2015 15:01
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