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Submachine Universe Suggestions

Posted: 24 Sep 2014 17:49
by bender
Lets discuss what Submachine Universe needs:

1. Tiny Secret Balls
2. Less theories, more puzzles
3. Hacking device from Sub 6
4. Cipher plates (No more excuses)
5. Different means of teleportation
6. ANSWERS!!

Re: Submachine Universe Suggestions

Posted: 24 Sep 2014 19:26
by MateuszSkutnik
yeah, good luck with that.

Re: Submachine Universe Suggestions

Posted: 24 Sep 2014 19:30
by ThunderDasher
MateuszSkutnik wrote:yeah, good luck with that.
http://youtu.be/LCnebZnysmI?t=43s until about 1:00min

Re: Submachine Universe Suggestions

Posted: 24 Sep 2014 20:39
by bender
MateuszSkutnik wrote:yeah, good luck with that.
thanks

Re: Submachine Universe Suggestions

Posted: 27 Sep 2014 18:09
by ENIHCAMBUS
Awww Yeah!
Awww Yeah!
I Fell Powerfull!.png (36.56 KiB) Viewed 16538 times

Re: Submachine Universe Suggestions

Posted: 27 Sep 2014 18:12
by Vortex
you're missing the switch button, but you can't get it if you don't use the pyramid key :P

Re: Submachine Universe Suggestions

Posted: 27 Sep 2014 18:16
by ENIHCAMBUS
OnyxIonVortex wrote:you're missing the switch button, but you can't get it if you don't use the pyramid key :P
Yeah!

If with the "untouched canvas" we have 10 items in total, I can't image what can be come with a new Layer of puzzles into it. :P

Re: Submachine Universe Suggestions

Posted: 15 Oct 2014 17:55
by ElodinTheArcane
we need negative coordinates, that would add 7000 possible locations

Re: Submachine Universe Suggestions

Posted: 15 Oct 2014 18:49
by Vortex
how 7000? wouldn't it be 1000?

Re: Submachine Universe Suggestions

Posted: 15 Oct 2014 18:53
by ENIHCAMBUS
Didn't you mean 2000?