Borys610's theories

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The Kakama
karma portal traveller
Posts: 6243
Joined: 04 Dec 2012 16:35
Location: Selangor, Malaysia

Re: Player as the Lab's Worker theory

Post by The Kakama »

Wait,maybe that's what Liz is doing,and we're a puppet on a string?
Heck, we don't know for SURE which side is better.
I mean,mur left us an easy escape route(although this may not be intentional).
Is this my final form?
borys610

Re: Player as the Lab's Worker theory

Post by borys610 »

I mean that we fell from one of the most important people on Mur's side to little gear in his machine, that can be killed after doing his job. Mur doesn't know who are we. He thinks we died before Sub_1.
borys610

Borys610's theories

Post by borys610 »

The DMT history/districts theory.
History of Daymare Town can be divided, into two parts(DMT-eras), both very important for understanding of strange shape of DMT. In the First DMT era(1DMTe), it was many different towns-countries(DMT Policy), that were separated, and probably connected by net of politic, wars and tradeship. Towns were rather big, and divided into districts. But what's important, Policies were surrounded by villages. Villages were smaller, had no cultural buildings, of public use. They only goal was support Policies with: food, tools, weapons, etc. Many wars was spotted over this lands, thus logically towns was defensed by city walls, and in the villages it was many buildings such like armory. (This type of towns was very popular in Europe, especially in slavic lands, before christianization). However at the end of this era, the great step was made, by humanity(well, at least by DMT-ity). Some kind of cultural, moral, medic and industry revolution. Peace quickly prevailed lands of DMT. City walls was no longer needed, and cultural institutions were placed in the villages. This was the end of 1DMTe. Second era came to the DMT land. Inhabitants of all towns(policies and villages decided to unite. Towns quickly expanded, making one big well-known(to players): DaymareTown. But no utopia can be eternal. Quickly towns fell into anarchy and scarcity. Old scientist and engineers died, and no one wanted to take education, or worry about public interests. Old machines that was giving people food, and other needed things rusted, and nobody know what to do, situation was milked by swindlers. After a few hundreds of years, mist arrived to DMT. Destroying whole streets and districts, it made situation even worst. And now in this whole mess, The Player arrived. Or rather woke up, after escaping from the mist, that ate his home. Having an amnesia, he found himself in The Yard(old village center)from DMT1, and then he moved into the old town(DMT2), from which he escaped by balloon, into completely another old town(DMT3).And now he throws away his stolen officers hat, and slowly moves into what I believe is another village.
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Vortex
Murtaugh's hunter
Posts: 12140
Joined: 03 Dec 2012 17:11
Location: Spain

Re: The DMT history/districts theory.

Post by Vortex »

This is your theory from the old forum, right?
borys610

Re: The DMT history/districts theory.

Post by borys610 »

Yes
http://daymaretown.wikia.com/wiki/The_h ... cts_theory
Wiki version (without correction)- many mistakes
http://www.pastelportal.com/bbpress/topic.php?id=7471
Old forum version, without correction too, with our little talk and super-hiper-extra-map.
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xetroV
lost in subnet
Posts: 66
Joined: 03 Jan 2013 17:08
Location: The Evil reign

Re: The DMT history/districts theory.

Post by xetroV »

Very interesting theory.
Good work.
The Bringer of Death
borys610

Re: The DMT history/districts theory.

Post by borys610 »

Thanks!
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Vortex
Murtaugh's hunter
Posts: 12140
Joined: 03 Dec 2012 17:11
Location: Spain

Re: The DMT history/districts theory.

Post by Vortex »

You really like talking to yourself, don't you? XD
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