Submachine 10: the Exit

User avatar
ENIHCAMBUS
karma portal traveller
Posts: 8653
Joined: 04 Feb 2013 22:17
Location: Pastel Lands.

Re: Submachine 10: the Exit

Post by ENIHCAMBUS »

Simple, they guided her out with hints and other non-personal methods of communication.
ENIHCAMBUS: State of the Art Scanning!
🧐
User avatar
Jatsko
karma portal traveller
Posts: 5997
Joined: 26 May 2014 11:20

Re: Submachine 10: the Exit

Post by Jatsko »

True. What about the second question then?
User avatar
Sublevel 113
layer restorer
Posts: 16576
Joined: 11 Dec 2012 20:23

Re: Submachine 10: the Exit

Post by Sublevel 113 »

Simple, they guided her out with hints and other non-personal methods of communication.
Yeah. They left for her hummer on the roof and navigator in abandonment shipyard. Or something like that. :)

But really. If Mur was absolutely sure he transported her...
Even if he couldn't see her due his problems with layers vision...
User avatar
mentalEngineer
subnet technician
Posts: 290
Joined: 03 Jan 2015 14:04
Location: Pixelmachine

Re: Submachine 10: the Exit

Post by mentalEngineer »

You could interpret that using a karma portal Mur created is Mur "transporting" you.
Through every problem, raw persistence will prevail.
User avatar
ThunderDasher
subnet notes finder
Posts: 703
Joined: 10 Feb 2014 21:54
Location: RIGHT HERE.

Re: Submachine 10: the Exit

Post by ThunderDasher »

Jatsko wrote:So it seems we have a bit of a situation.

Image
Image
Image
Sub10 secret - sunshine_bunnygirl_17 wrote:What happened to sunshine_bunnygirl_17? Don't worry, I took care of her. I transported her to the first layer, she's taking care of Einstein when I'm not around.
Who transported her then!?!? And how does Murtaugh not see her if Einstein is at the desert shrine??
subM A G I C
"...But I shall forgive you. There are some things in life that cannot be achieved." ~Wise man
NOT CHANGING THIS SIG UNTIL SUBMACHINE: THE FARM COMES OUT, which is never :/
User avatar
Sublevel 113
layer restorer
Posts: 16576
Joined: 11 Dec 2012 20:23

Re: Submachine 10: the Exit

Post by Sublevel 113 »

replaying submachine.

And again, when I open these Edge's sewers flaps, I again think that Player got some kind of telekinetic karma abilities. :/
And this blue glowing everywhere, and floating bits... Are they game decorations or evidence of Player's abilities?
User avatar
reed
subnet technician
Posts: 392
Joined: 07 Oct 2016 14:18
Location: the loop

Re: Submachine 10: the Exit

Post by reed »

Floating bits are interesting, yeah. On the one hand, Submachine is healing itself and all that. On the other hand, it seems to be deteriorating. Of course, some parts might be healing and some might be being ruined just on their own.
no, you're not getting out of here. no way.

operatorsandthings.tumblr.com
User avatar
Sublevel 113
layer restorer
Posts: 16576
Joined: 11 Dec 2012 20:23

Re: Submachine 10: the Exit

Post by Sublevel 113 »

Again and again I replay Sub10 this week, and I again and again realize how small this game is. hahaha :twisted:

wish Engine is bigger than this. :roll:


So, what do yo think, could Player open Edge's tunnels' grates with superpowers, or he did it with bare hands?
User avatar
ENIHCAMBUS
karma portal traveller
Posts: 8653
Joined: 04 Feb 2013 22:17
Location: Pastel Lands.

Re: Submachine 10: the Exit

Post by ENIHCAMBUS »

I think those where loose and the player just used their strength. You wanted him to knock the doors open, this is the most proximate of that...
ENIHCAMBUS: State of the Art Scanning!
🧐
User avatar
Jatsko
karma portal traveller
Posts: 5997
Joined: 26 May 2014 11:20

Re: Submachine 10: the Exit

Post by Jatsko »

Sublevel 105 wrote:Again and again I replay Sub10 this week, and I again and again realize how small this game is. hahaha :twisted:

wish Engine is bigger than this. :roll:
Sub10 is the biggest Sub game besides Universe, shush.
Post Reply