we don't know. :DOnyxIonVortex wrote:is FLF player the same player as in main series, though?
Submachine: Future Loop Foundation
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Re: Submachine: Future Loop Foundation
- ENIHCAMBUS
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Re: Submachine: Future Loop Foundation
I got the idea right just after playing Portal 2.OnyxIonVortex wrote:isn't there a theory like this somewhere?
EDIT: yep.
http://submachine.wikia.com/wiki/Murandliz's_Theories
it's an interesting idea.
I see how one plot referes to other, and it fits!
However, FLF is a side-game, and therefore, I cannot be sure if this our player.
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Re: Submachine: Future Loop Foundation
it's awesome how every time you have an interesting idea/theory there's a good chance that someone else had the same conclusion independently. i love when coincidences like that happen
Re: Submachine: Future Loop Foundation
Alright, here is FLF in 3D
You'll notice that I added the rooms from the HD version, which are denoted with a yellow cap brick.
Ward on left, Memory section on right.
You'll notice that I added the rooms from the HD version, which are denoted with a yellow cap brick.
Ward on left, Memory section on right.
Re: Submachine: Future Loop Foundation
Spoiler wrote:In SubFLF, why can't we see through the periscope in the Memory Section?
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Re: Submachine: Future Loop Foundation
There's no such periscope in FLF, if you're meaning the HD version you MUST specify with that.
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Re: Submachine: Future Loop Foundation
Whoops, I thought I did. Sorry
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Re: Submachine: Future Loop Foundation
*Facepalm*
BTW, in RCR (Subnet), there's a telescope that we don't use.
BTW, in RCR (Subnet), there's a telescope that we don't use.
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Re: Submachine: Future Loop Foundation
why so angry, Ehnic?
About the periscope, probably it's just there for decoration.
About the periscope, probably it's just there for decoration.
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Re: Submachine: Future Loop Foundation
Because its a stupid mistake...
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