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Re: Submachine 6: the Edge

Posted: 26 Feb 2015 23:38
by mentalEngineer
Segway.

I have a couple of questions.

1) When you enter the edge you pass through a giant (possibly infinite) wall of stone to the lobby, but when you go down onto the ledge there is void on at least 3 sides. How?

2)Where would you go if you were to put the right id into the machine?

3) Has anyone deciphered how this map has been drawn out?
Image

Re: Submachine 6: the Edge

Posted: 26 Feb 2015 23:55
by Jatsko
1) I have a possible explanation:

After you enter the stone wall you go to the right, away from the other side of the wall, a total of five rooms over from the wall. (original mover storage spot + trash room + scanner + Enter ID room + one more after you enter the wrong code)
After being dropped off at the cliffs you can progress left two screens back toward the wall, which would make three screens of void (assuming the wall is one room thick) left.
These three screens of void could be dense enough that you don't see the infinite wall through the darkness.

I can add a picture for a visualization if you want.

2) uh......

3) Just to make sure we're on the same page as far as abbreviations:

sds - tc = Secondary Defense System-Turret Chain
C = Core (?)
i = ?
Lone dot in center of green mass = Root? or Lab?

Re: Submachine 6: the Edge

Posted: 27 Feb 2015 00:04
by WorldisQuiet5256
I think the dots are the Infection mention in the broken Portal secret.

Re: Submachine 6: the Edge

Posted: 27 Feb 2015 00:09
by Jatsko
Yeah, I think so too. But do they represent specific locations, or what?

Re: Submachine 6: the Edge

Posted: 27 Feb 2015 00:24
by mentalEngineer
Error_3113 wrote:These three screens of void could be dense enough that you don't see the infinite wall through the darkness.

So, really, it isn't void... Just black fog? It would work too because light can cut it and you can see through it with telescopes.
We may be onto something.

Re: Submachine 6: the Edge

Posted: 27 Feb 2015 00:48
by Jatsko
maybe..

Re: Submachine 6: the Edge

Posted: 27 Feb 2015 06:11
by Sublevel 113
confirmed by Mateusz in different times:

c = core
i = infestation
sds = subnet defense system
tc = *after I asked turret chain? he said maybe*

Re: Submachine 6: the Edge

Posted: 27 Feb 2015 12:15
by Jatsko
Hm...

Re: Submachine 6: the Edge

Posted: 27 Feb 2015 16:21
by gil2455526
Now I noticed, if the secondary defense system was turrets, what is was the primary defense system?

Re: Submachine 6: the Edge

Posted: 27 Feb 2015 16:48
by Jatsko
Maybe the area around the Core?