Submachine 6: the Edge

User avatar
Vortex
Murtaugh's hunter
Posts: 12140
Joined: 03 Dec 2012 17:11
Location: Spain

Re: Submachine 6: the Edge

Post by Vortex »

Yes, but it is not apparent at all.
User avatar
Sublevel 113
layer restorer
Posts: 16576
Joined: 11 Dec 2012 20:23

Re: Submachine 6: the Edge

Post by Sublevel 113 »

I hope there's no transdimensional pipes and sewers...
User avatar
Jatsko
karma portal traveller
Posts: 5997
Joined: 26 May 2014 11:20

Re: Submachine 6: the Edge

Post by Jatsko »

I don't know, I feel like all the pipes in the Lighthouse are in the same vertical plane. The ones that we don't see the end to are ones where the light runs out before reaching the end, so it simply fades out. They would end with a grate like any other, but you just can't see it because it's not well lit. That would be the easiest explanation, rather than saying they go into different planes and dimensions and such.
User avatar
Jatsko
karma portal traveller
Posts: 5997
Joined: 26 May 2014 11:20

Re: Submachine 6: the Edge

Post by Jatsko »

Almost forgot, I've built mini 3D models of all the main series Subs up to Sub6. Sub6 looks awesome in 3D :D
User avatar
Vortex
Murtaugh's hunter
Posts: 12140
Joined: 03 Dec 2012 17:11
Location: Spain

Re: Submachine 6: the Edge

Post by Vortex »

Will you post them? i wanna see :D
User avatar
Sublevel 113
layer restorer
Posts: 16576
Joined: 11 Dec 2012 20:23

Re: Submachine 6: the Edge

Post by Sublevel 113 »

show them!
User avatar
Jatsko
karma portal traveller
Posts: 5997
Joined: 26 May 2014 11:20

Re: Submachine 6: the Edge

Post by Jatsko »

I will when I get home :) What do you think of my reasoning for the lighthouse pipes?
User avatar
Lord of Flies
subbot maintenance
Posts: 163
Joined: 02 Jan 2015 18:25

Re: Submachine 6: the Edge

Post by Lord of Flies »

Well, that's simple answer. Kind of intuitive as well.
User avatar
Jatsko
karma portal traveller
Posts: 5997
Joined: 26 May 2014 11:20

Re: Submachine 6: the Edge

Post by Jatsko »

Alright, here's three different views:

1) Mover we arrived in is blue cube on left. Cliffs are beige cubes at bottom, Chronon is the pale blue blocks to the right of the gray and black rooms containing the Tunnels.

Image

2) Here we see a bit more wraparound of the cliffs and the top of Area 8. The horizontal field of white cubes are all the unmapped rooms seen when we call the second elevator.

Image

3) Final view, the black cubes at the top contain the portal to Sub7. You can also see better the layout of Area 8 and the mainframe rooms

Image

:D
User avatar
Vortex
Murtaugh's hunter
Posts: 12140
Joined: 03 Dec 2012 17:11
Location: Spain

Re: Submachine 6: the Edge

Post by Vortex »

wow, the rooms fits together really well! :D
Post Reply