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Re: Submachine 2: the Lighthouse

Posted: 23 Oct 2017 15:32
by Sublevel 113
...Anti?
...anyone?

Re: Submachine 2: the Lighthouse

Posted: 23 Oct 2017 19:22
by Vortex
I think we discussed this before, right?

Re: Submachine 2: the Lighthouse

Posted: 23 Oct 2017 20:55
by Sublevel 113
well, then remind me your theory about this. :P

btw, I think we discussed everything is possible about submachine, but still keep doing this. :mrgreen:

Re: Submachine 2: the Lighthouse

Posted: 25 Oct 2017 11:07
by Augustus
Sublevel 107 wrote:what the most people think about structure of the lighthouse. Where were third level and entrance located? Is large space with original wall building structure located behind metal walls of metal tower?
Well, the map is pretty odd because it just does not work like that in the real world. The same can be said about a lot of submachine structures like it's twin thingy, submachine 8. I like the brick area the most. The yellow green ish padded level of the structure is my second faveroute. And the blue padded level is my 3th faveroute and the 4th is the blue tiled room. My theory is that it is in the yellow green ish padded room. But since reality even is twisted in the submachine universe, IDK. I cannot anser that. Well, the upper part of the lighthouse is the real origenal part since we can see the lighthouse lightbulb. But here is the thing, we cannot see the windows. I think metal walls where put over it. My theory as a 8th year old was that the upper part fell off, when growing up, I realized it was not.

Re: Submachine 2: the Lighthouse

Posted: 25 Oct 2017 11:25
by Sublevel 113
well, we know that below the basement level Prison Ruins are located.
Basement level is green "bathroom tiled" room.
First floor is yellow wood floor.
Entrance door is somewhere here or one screen below (where broken wall is?)
Second level is blue wood floor.
Third floor (or just windows) is hidden but it is still here.
And lamp section.

Metal tower is covering original walls of lighthouse, my guess.

Re: Submachine 2: the Lighthouse

Posted: 25 Oct 2017 15:15
by Augustus
Would be cool to see a prison ruin location someday :D

Re: Submachine 2: the Lighthouse

Posted: 25 Oct 2017 15:32
by Sublevel 113
Ko9 wrote:Would be cool to see a prison ruin location someday :D
you already have seen that, in different subgames. :P
Plus we have many different riuns, plus we have a prison (plus mental asylum)

Re: Submachine 2: the Lighthouse

Posted: 25 Oct 2017 16:28
by Augustus
Still, seing the origenal one would be amazing.

Re: Submachine 2: the Lighthouse

Posted: 25 Oct 2017 19:39
by Jatsko
Well, I'll say for myself the reason I haven't been glad to tackle the structure of the lighthouse is because the way I see it it doesn't make any sense. The only way I could see it working is like you guys said where all the metal walls cordon off a subsection of the full lighthouse tower volume, but that would make the resulting full lighthouse extremely wide for its height. So I don't know :/

Re: Submachine 2: the Lighthouse

Posted: 25 Oct 2017 20:04
by Sublevel 113
I willl try to draw real-life proportional model of it.