A' L L U K I N - chapter 6

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- ak -
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Re: A' L L U K I N - chapter 6

Post by - ak - »

  • COMMAND: TEAM ALPHA: BE DISTURBED. Also STRUGLE to LIVE.


    Command: Ener: Attempt to introduce yourself to the hairy thingy that saved you.


    maddox>...kelen?


    Command: Before you freak out or whatever, ask the hairy thing what it is


That would be "after," not before!


<ENER>

Gah! What is this thing!


<KA-LEY>

Spider down! Spider down! So humiliating and…


<MADDOX>

Get this fucking off of... Kelen???


<ENER>

Umm… thanks for saving us?


NO WAIT!!!



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- ak -
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Re: A' L L U K I N - chapter 6

Post by - ak - »

Vurn
  • Team Alpha: Run for your lives whichever direction the core is
Anteroinen
  • COMMAND: TEAM ALPHA: LOOK AROUND.
Sublevel 102
  • WTF? WHAT WAS IT? (Iranch's mate???)
    
Well, anyway, we acquired an ally who on force is equal to Iranch.
Theta
  • Command: Team Alpha: climb up to the door above you and go through it
arkla
  • what theta said

    should it hasten our passage upwards,
    
arachnid kal-ey>silkify
    
also, i guess that since they crashes and it damaged the core, everyone>head in the direction of the iranich/hair demon crash site
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- ak -
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Re: A' L L U K I N - chapter 6

Post by - ak - »

  • COMMAND: TEAM ALPHA: LOOK AROUND.


    also, i guess that since they crashes and it damaged the core, everyone>head in the direction of the iranich/hair demon crash site


And look around they did as our Team Alpha briefly debate on their next course of action!

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<MADDOX>

Was that thing Kelen?


<KA-LEY>

Unsure and yet a potential comrade if this being is, then favorable our prospect determined to be.


<ENER>

That thing didn't smells like Kelen. But should we follow them since they tumbled straight to the Core?


<MADDOX>

Are you crazy?! We would get swept into the Light Void!


<KA-LEY>

And hasty demises we would ourselves walk into if Iranch is to be victorious.


<ENER>

Ok. What about the door up there?


<KA-LEY>

To the COOLANT VALVE CONDUIT with fullest of guarantee.
  • 
Command: Team Alpha: climb up to the door above you and go through it


    Team Alpha: Run for your lives whichever direction the core is


    should it hasten our passage upwards,

    arachnid kal-ey>silkify


<MADDOX>

All right, then.

Ener, wall jump!

Ka, silkify me!


GO GO GO GO!!!



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<MADDOX>

Whoa. Are we...


<ENER>

Under the COOLANT VALVE CONDUIT now!


<KA-LEY>

Just closer and closer is to the CORE.
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Re: A' L L U K I N - chapter 6

Post by - ak - »

Vurn
  • Ka-Ley: Use silk to get Team Alpha to the other side
Alamos.
  • Kal-ey:

    Give ener a long strand of silk.

    Maddox + Kal-ey:

    Tie a bit of the silk to a stable bit of background.

    Ener:

    Hold the other end and jump down to that precarious looking thin pipe up there.

    Then jump using beastly vigour, hoping that the beastly vigour doesnt have a cooldown bar.

    If you sucseed, tie the bit of silk to another bit of stable background.
    
Maddox + Kaley:

    If ener fails, reel him in.

    If ener does it right, zipline up to him horizontally.
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Re: A' L L U K I N - chapter 6

Post by - ak - »

KABOOOOM!!!

  • Ka-Ley: Use silk to get Team Alpha to the other side
    Kal-ey:

    Give ener a long strand of silk.

    Maddox + Kal-ey:

    Tie a bit of the silk to a stable bit of background.

    Ener:

    Hold the other end and jump down to that precarious looking thin pipe up there.

    Then jump using beastly vigour, hoping that the beastly vigour doesnt have a cooldown bar.

    If you sucseed, tie the bit of silk to another bit of stable background.
    
Maddox + Kaley:

    If ener fails, reel him in.

    If ener does it right, zipline up to him horizontally.


Can you say EPIC COMMAND??? :D

<MADDOX>

Any ideas, animals?


<ENER>

I do!

Ka-Ley, gimme your stuffs :3


<KA-LEY>

If sexual harassment is what thy making effort at, then…


<ENER>

NO NO NO!!!

I need your ANIMA SILK, please. Maddox, paste it to that wall!


<MADDOX>

All right, then.



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- ak -
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Re: A' L L U K I N - chapter 6

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Sublevel 102
  • COMMAND:
    
1.KA-LEY:"WOULD.YOU.GET.OFF.OF.ME."
    
2.ENER:Quickly get off her.

    3.TEAM ALPHA:Quickly, but carefully go on the opposite side, using unbroken bits of the floor.
Wayward Raxas
  • Command: Maddox: Make some cheesy one-liner about how you don't know your own strength or something.
Theta
  • Dayum Mad have you been lifting weights?

    It appears that the only place left to go then is up those pipes.
tiamat
  • command Kal-Ey: make some (suggestive) comment about ener being ontop of her
arkla
  • everyone> test, and if safe, cross the path of shattered floor sections
    
[and how did they tie spider silk around a sliding door ">_>]
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Re: A' L L U K I N - chapter 6

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Command: Maddox: Make some cheesy one-liner about how you don't know your own strength or something.


command Kal-Ey: make some (suggestive) comment about ener being ontop of her


COMMAND:
1.KA-LEY:"WOULD.YOU.GET.OFF.OF.ME."

2.ENER:Quickly get off her.

3.TEAM ALPHA:Quickly, but carefully go on the opposite side, using unbroken bits of the floor.


everyone> test, and if safe, cross the path of shattered floor sections


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<MADDOX>

Is this...?


<KA-LEY>

Indeed it is.

COOLANT VALVE CONDUIT - NODE C.

The last of detours to be taken and followed among the path to the CORE.


<ENER>

But which HATCH leads to the CORE?


<KA-LEY>

Hmmm...
...
..
.
Unsure.


<MADDOX>

UNSURE?! 

Then why are we here in first place?!


<ENER>

Because that cute feathery Aves told us so.


<KA-LEY>

Given the fractured state of the distortion-laden halls, trust not what thy sees but what thy follows. Wave is to be trusted and trusted rightly so. One of HATCHES shall submit its direct path to the CORE.


<MADDOX>

So which one then...
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Re: A' L L U K I N - chapter 6

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arkla
  • try 0073 cautiosly
Alamos.
  • Intercom:

    Unmute and give directions, only to be muted by someone.
    
EDIT:

    Also, notice that on half of one side of the spherical chamber there are 20 hatches.

    On the other side of there must be another 20, and two more 20s after that.

    To fill the room there must be ~80 hatches.

    Notice how the thing at the top says there are about 100 hatches, with room for four didgits, making a maximum of 9999.
    
Everyone:

    If my maths are correct, wonder where the other ~9919 hatches went.
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Re: A' L L U K I N - chapter 6

Post by - ak - »

  • try 0073 cautiosly


<ENER>

Do do da da do do da da...

pick the one that's very best...


Let try 0073.


<MADDOX>

We can't waste time picking HATCHES!

What if we ended up being eaten by random monster?


<KA-LEY>

Best to try rather than being stranded.


<MADDOX>

If there's any wood nearby, I would knock on it for killing jinx.

And NO, Ener, not your.


<ENER>

AWWRRR!!!

You're no fun...


<KA-LEY>

*beep!*

And open is the door's way.



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  • Intercom:

    Unmute and give directions, only to be muted by someone.


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Re: A' L L U K I N - chapter 6

Post by - ak - »

arkla
  • >ignore loeb, open hatch 00
Theta
  • try hatch 0069
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